We Are Here Because...

We started NeverEnding because stories matter. Your stories matter. Each of us has a well of creativity, insight, and humanity to explore and share. When we play games like Dungeons and Dragons, Pathfinder, Vampire, or others we are co-creating stories. We’re building entire worlds.

We thought – how amazing would it be if other people could SEE those worlds? If people could share and experience stories beyond the table. Maybe these worlds and stories can live on in more than just a memory between friends.

Another reason is that for so many of us, our imagination has helped us through challenging, difficult times – heartbreaks, bullying, anxiety – the list goes on. We all need an opportunity to imagine a world more fantastic, to imagine ourselves as something more, something different. NeverEnding intends to be a space to explore those dreams and ideas.

Behind It All


Jamie Van Doren

Jamie had the original vision for NeverEnding. A long time (like really long, folks) player and DM, games like Powers & Perils and Dungeons & Dragons have been a staple of both childhood and adult life. He’s excited to help other people share their stories, their adventures, and their worlds. You’ll often see Jamie walking around with a Tome of… erm… notes. Yep. Notes. Nothing warlock-y to see here folks.

Art Team Lead

Kelci Crawford

Kelci is just a terrific illustrator. And she’s so FAST. Not surprising, because she spent some time as a caricature artist. Kelci has several comic books + web comics she’s been involved with. She’s also an avid D&D player. She is bringing her amazing creativity and style to NeverEnding, so you can bring your characters to life. Note: While she’s unlikely to cast raise dead on your character, you might get a reincarnation out of her.

Finance & HR

Kyle Rounick

If you’re going to be in a knife fight against the town guard, Kyle is who you want at your side! You might think that has nothing to do with developing a platform like NeverEnding, but Kyle brings the precision of an assassin’s strike and the loyalty of a paladin to all the Finance and HR duties she’s responsible for. She’s proof positive that multi-classing can be great!

Development Team

Didi Hart

Didi is your classic Bard (who also multi-classed in Fighter, because being good at almost everything wasn’t “good enough”). Quick with an infectious laugh or a side-eye, he helps lead the Development Team. In his own words, Didi got involved because “I think we have an opportunity to change the world. If we can make this as successful as I think it could be, we’re going to do a lot of good for people."

Yiming (Francis) Wang


Latosha Tims


Kristi Werry


Tim Auldridge


Lauren Tobolski

UX/UI Design

Alina Karpenchuk

UX/UI Design

Molly Markley


Jeff Santos


Gemma Valentine


Mike Comstock


Alysia Bassett

Social Media

Hieu Pham

Jr. Developer

Alan Ngo

Jr. Developer

A special "Thank You" to the amazing gaming celebrity and artist, Satine Phoenix, for giving us excellent advice, guidance, and positivity. And to YouTuber, The Dungeon Coach for believing in and encouraging us!